Update #4 - new corp, smarter AI, omnipedia
cryptopunk » Devlog
New Features:
- Omnipedia - a searchable reference of game concepts and terms
- New Corp - Panopticon Information Systems
- Switch Bridges - ground tiles that can be toggled on and off if the control panel is hacked
- Daemon - a powerful flying security program with a ranged attack
- Stinger- a small, fast flying security program
- Bot - a slow and powerful armored melee unit
- Added pause menu to dungeon
Improvements:
- Added background to dungeons
- Added remove program button to mission prep screen
- Adjusted UI layouts to prevent text being cut off
- Allowed movement previews to work when mousing over an object that does not block movement
- Rewrote context triggers on tutorial dialogue boxes to pop up when a new feature is spotted.
Bugfixes:
- Security programs no longer miss chances to attack
- Fixed issue that could break terminal connections while generating dungeons
- Fixed issue that sometimes showed the wrong meshes on hacked programs
- Fixed an issue where flying off of a firewall could cause it to stop blocking movement
Files
cryptopunk-dev.zip 22 MB
Version 2 May 02, 2020
Get cryptopunk
cryptopunk
A turn-based strategy hacking game in a digital landscape
Status | In development |
Author | rogueElementGames |
Genre | Strategy |
Tags | 3D, Cyberpunk, Sci-fi, Turn-Based Combat, Turn-based Strategy, Unity |
More posts
- Update #5 - more new corpsMay 16, 2020
- Biweekly Update #3 - corps, cameras, and more powerful pluginsApr 20, 2020
- Biweekly Update #2 - autosaves and pluginsApr 04, 2020
- Biweekly Update #1Mar 21, 2020
- Initial BuildMar 21, 2020
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