Biweekly Update #1
cryptopunk » Devlog
New features:
- New player units:
- Hunter - ranged combat unit
- Banshee - flying ranged attacker
- Raider - hit and run ranged attacker
- New enemy units:
- Dragon - super-heavy flyer
- Golem - Heavy combat unit
- Haunt - light ranged attacker
- Effects:
- sound effect for collectible pickups
- sound effect for unit destruction
- sound effects for attack and breach
- Particle effect on unit destruction
- Added more rooms to level builder pool
Fixes:
- Fixed an issue causing occasional crashes in the level generator
- Fixed an issue causing crashes if an enemy unit intended to attack but all viable targets were destroyed before its turn
Files
cryptopunk_build.zip 21 MB
Mar 21, 2020
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cryptopunk
A turn-based strategy hacking game in a digital landscape
Status | In development |
Author | rogueElementGames |
Genre | Strategy |
Tags | 3D, Cyberpunk, Sci-fi, Turn-Based Combat, Turn-based Strategy, Unity |
More posts
- Update #5 - more new corpsMay 16, 2020
- Update #4 - new corp, smarter AI, omnipediaMay 02, 2020
- Biweekly Update #3 - corps, cameras, and more powerful pluginsApr 20, 2020
- Biweekly Update #2 - autosaves and pluginsApr 04, 2020
- Initial BuildMar 21, 2020
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